Senior AI Programmer (Frostpunk 1886)

11 bit studios

Warszawa, PLhybridPosted Aug 12, 2026
Posting intelligenceActively listed

Skills

c++

About the role

This position requires working in hybrid model in our Warsaw office

What will you be doing on a day-to-day basis?

Designing and implementing modifications, enhancements and fixes to existing modules in accordance with project requirements, focusing on AI,

Assessing project requirements and determining appropriate implementation approaches,

Code maintenance,

Diagnosing and resolving programming errors,

Close collaboration with other members of the development team.

What will help you succeed in this role?

At least 8 years of professional experience on similar position,

At least 5 years of professional experience working in Unreal Engine,

Deep practical knowledge of C++,

Deep understanding of gameplay systems, player experience and modern game design,

Proven ability to design, implement and own complex gameplay features and systems from concept to release,

Ability to define gameplay programming standards, best practices and development workflows,

Ability to identify technical risks, propose solutions and drive technical decisions across multiple features,

Experience mentoring other programmers and providing technical guidance within a development team,

Taking ownership and working iteratively on features, from design to delivery phase,

Experience in the architecture and implementation of AI behaviour systems,

Experience working on strategy or citybuilding games would be a strong advantage,

Knowledge about crowd simulation systems capable of handling hundreds of agents is a benefit,

Good communication skills,

Fluent English.

What we offer?

Health and Wellness

psychological support/care

private medical package

Multisport

Development

team training budget

in-office library

Our office

near Metro Stadion Narodowy and Dworzec Wschodni stations

dog-friendly

in-house gym

no dress code

car and bike parking

chill zone

video, board and arcade games

Working conditions

flexible working hours

hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

20 or 26 days of fully-paid holiday leave

international working environment

Events and more

attendance in game dev events

relocation budget for candidates from abroad

referral program

annual company events

merch/swag

Questions about this role

Click "Apply with AI Applyd" above and you are done. Your resume is rewritten for this advert, the screening questions are answered, and it is submitted on 11 bit studios's own hiring system. No retyping your history, no fourteen tabs, no evening lost.

Compensation for Software Engineer roles in Poland varies widely by seniority, employer size, and remote vs onsite arrangement. Check the salary range on this listing when published, or browse our Software Engineer hub for Poland medians across recent openings.

You never touch the form - the application is filled and submitted for you on 11 bit studios's own hiring system. It is not marked sent when we press submit. It is marked sent when a confirmation from their system arrives at the address we apply with, and your dashboard shows which stage each application is at until then.

Twelve applicant tracking systems have a real apply path: Workday, Greenhouse, Lever, Ashby, Workable, iCIMS, Personio, Recruitee, Teamtailor, Rippling, Breezy and SmartRecruiters. Your application goes in on the employer's own hiring system, never into an aggregator queue.

Want AI Applyd to auto-apply to roles like this?

We tailor your resume per posting, fill the forms, and track replies for you.