Software Engineer, Ads Platform

Roblox

San Mateo, PHonsite$153k-$197k/yrPosted Jul 16, 2026
Posting intelligenceActively listed

Skills

pythonc++javagoc#ml

About the role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer on the Ads Platform team, you will build foundational ads systems that are capable of reliably serving Roblox’s massive scale. You will drive performance improvements to our ads serving and delivery infrastructure, while expanding our systems to support a variety of new and immersive ads experiences. Your scope will span across multiple teams and require close collaboration with engineers across ML, backend, and analytics to shape the future of ads infrastructure at Roblox.

This role is a great fit for you if you are proficient in managing large scale systems and data-driven applications and have a zeal for developing inspiring, easily maintainable, and reusable code. Join our highly skilled and rapidly growing team and make a significant impact at Roblox.

You Will

Build and ship best-in-class Ads products used by hundreds of millions of users.

Develop backend services that scale to billions of products and transactions.

Dive deep into high scale, complex backend performance challenges

Self-organize and take ownership of projects throughout their full lifecycle.

You Have

1-3 years of experience in software engineering (internships included), with a track record of delivering high-quality production code.

Coding Proficiency: Strong programming skills in at least one modern language (e.g., Go, C#, Java, Python, or C++).

Problem-Solving Skills: A solid understanding of computer science fundamentals, data structures, and algorithms, with an aptitude for debugging complex issues.

Curiosity & Drive: A willingness to learn new technologies quickly, whether it's 3D engine, distributed systems patterns, or ad-tech concepts.

Education: A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field.

Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time. You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$153,120 - $196,750 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Compensation

This Software Engineer role pays $153k-$197k/yr. Within typical range for software engineer roles in Philippines.

Questions about this role

Click "Apply with AI Applyd" above and you are done. Your resume is rewritten for this advert, the screening questions are answered, and it is submitted on Roblox's own hiring system. No retyping your history, no fourteen tabs, no evening lost.

Compensation for Software Engineer roles in Philippines varies widely by seniority, employer size, and remote vs onsite arrangement. Check the salary range on this listing when published, or browse our Software Engineer hub for Philippines medians across recent openings.

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