Systems Software Engineer, Wireless Technologies & Ecosystems

Apple

USonsite$150k-$278k/yrPosted Jul 12, 2026
Posting intelligenceActively listed

Skills

c++

About the role

Join Apple’s Wireless Technologies & Ecosystems team, the group behind the innovations that make Apple products Apple. We develop core wireless technologies, like our N1 networking chip, that power Wi-Fi 7, Bluetooth 6, and Thread-enhancing features like AirDrop and Personal Hotspot with speed and reliability.

Our work touches every Apple device-from iPhone and iPad to AirPods, Apple Watch, and AirTag. We create seamless connections, enable immersive experiences, and help set industry standards. If you love solving complex technical problems and want to shape how people interact with technology, we’d love to have you on the team.

Description

As a Software Engineer in WTE, you’ll design and build next-generation wireless and connectivity solutions that bring Apple products to life. You’ll work where hardware meets software-writing drivers, developing embedded firmware, and building full-stack systems that deliver high performance with low power. Your work will impact hundreds of millions of users around the world.","responsibilities":"Design and develop drivers for custom wireless hardware.

Implement system-level boot, reset, and recovery flows for wireless chipsets.

Build robust debug tools and diagnostic systems for complex wireless platforms.

Develop full-stack solutions for inter-chip communication.

Optimize data paths for maximum speed and minimal latency.

Debug and resolve critical issues across the technology stack.

Collaborate closely with hardware, OS, and technology teams.

Preferred Qualifications

Experience with embedded firmware development.

Knowledge of communication buses (UART, USB, SPI, PCIe).

Knowledge of Wi-Fi, Bluetooth, or other wireless protocols.

Familiarity with low-power optimization in embedded systems.

Experience with real-time operating systems and low-level programming.

Proven analytical skills across hardware/software boundaries.

Excellent communication and collaboration skills.

Passion for innovative problem-solving and finding elegant solutions.

Minimum Qualifications

Bachelor’s degree in Computer Science, Computer Engineering, or equivalent experience.

3+ years of experience writing drivers for large operating systems.

Proficiency in programming in C and/or C++.

Solid understanding of system programming (memory, process management).

Strong debugging skills in complex environments.

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Compensation

This Software Engineer role pays $150k-$278k/yr. Within typical range for software engineer roles in United States.

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