Embedded Software Engineer

Apple

USonsite$216k-$394k/yrPosted Jul 7, 2026
Posting intelligenceActively listed

Skills

objectivecpythonswiftluaios

About the role

Are you a systems-level thinker who loves bridging hardware and software? Do you thrive on building prototypes that push the boundaries of what's possible? If so, we have the perfect opportunity for you!

We're looking for a Software/Firmware Engineer to join Apple’s Platform Architecture team and help shape the future of Apple's integrated systems. In this role, you'll have the chance to use your skills to make a real impact on products used by millions. You'll be working closely with cross-functional engineering teams to prototype revolutionary ideas, develop cutting-edge tools, and create the seamless experiences Apple is known for worldwide.

Description

Apple's Platform Architecture Engineering group is seeking an excellent Software/Firmware Engineer with working knowledge of general digital/EE design. In this role, you will be responsible for development of macOS, iOS and micro-controller code, investigating new technologies, prototyping concepts, and developing instrumentation/tools. This position is the focal point for HW/SW integration, requiring a self-driven engineer with excellent initiative.","responsibilities":"Collaborate with mechanical, EE, SW and other teams on device design.

Thoroughly document and support implemented code.

Collaborate effectively with team members utilizing excellent communication, negotiation and presentation skills to support and execute project goals.

Preferred Qualifications

Masters in CS/CE/EE and 20 years relevant industry experience.

Excellent programming skills and knowledge of C and OOP practices.

Experience with micro-controllers and working with new peripherals, features, and development environments.

Development experience on Unix, Linux, or macOS.

Ability to read serial bus traces, board schematics, use an oscilloscope and logic analyzer.

Experience with board bring up and digital hardware.

Experience in one or more of the following areas: ARM, RISCV, USB, I2C, SPI, scripting (Bash, Python, Lua, etc) and Git.

Objective-C, Swift, macOS driver development (Kext or Dext) experience a plus.

Minimum Qualifications

BS in CS/CE/EE

Experience with embedded software/firmware design and implementation.

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $216,200 and $394,000, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Compensation

This Software Engineer role pays $216k-$394k/yr. Within typical range for software engineer roles in United States.

Questions about this role

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