Senior Software Engineer - Generalist (Foundations) (Apex Legends)
Skills
About the role
General Information
Locations: Los Angeles - Chatsworth, California, United States of America
Location: Vancouver - Great Northern Way
State: British Columbia
Country: Canada
Role ID
212117
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Job Title: Senior Software Engineer - Generalist (Foundations) (Apex Legends)
Location: Los Angeles, CA, Vancouver, BC
Work Model: Hybrid
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.
As a Senior Software Engineer, Engine Systems, you will report to Principal Technical Director and build the foundational technology that powers Apex Legends. You will design and maintain core engine systems across physics, memory, input, and platform layers. You will partner with cross-disciplinary teams to deliver scalable systems that improve performance, stability, and player experience in a live service environment.
Responsibilities
Design and maintain core engine systems across multiple domains
Own cross-cutting technical initiatives from design to release
Optimize memory, CPU, and bandwidth across gameplay systems
Debug and resolve complex issues in large-scale codebases
Integrate platform and partner technologies into the engine
Collaborate with design, art, and audio on feature development
Mentor engineers through code reviews and technical guidance
Qualifications
8+ years developing game engine or systems-level code
Strong C/C++ experience in performance-critical systems
Experience working in large, shared codebases
Shipped at least one AAA game on console or PC
Experience optimizing memory, CPU, or runtime performance
Experience developing on Sony, Microsoft, or Nintendo platforms
Strong understanding of 3D math or simulation systems
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria) $169,500 - $242,600 CAD
California (depending on location e.g. Los Angeles vs. San Francisco) $193,100 - $296,500 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Compensation
This Software Engineer role pays $170k-$297k/yr. Within typical range for software engineer roles in United States.
Questions about this role
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