Staff Unity Engineer

Voodoo

FRremote countryPosted Jun 30, 2026
Posting intelligenceActively listedReposted 7×, possible evergreen/ghost posting

Skills

kubernetesterraformcicdawsc#

About the role

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile gaming industry.

Our Game Tech team builds scalable, reliable, and developer-friendly solutions for our studios. Our SDKs support various functionalities including ads, in-app purchases, segmentation, authentication, analytics, and more. We also manage a platform for Experimentation and Remote Configuration, CI/CD and an SDK to support cloud save and multiplayer functionalities.

This role is fully remote within any EU based country.

Role

We’re looking for a Staff Unity Engineer to join our Engineering & Data team our SDK team of 10 engineers.

In this role, you’ll deliver world-class solutions and drive the team towards technical excellence. You’ll be working on an SDK that empowers hundreds of engineers across our company to create engaging gaming experiences for millions worldwide. You will:

Design, develop, and maintain SDKs for Unity platform integration

Collaborate with game developers to understand their needs and optimize SDK performance

Troubleshoot and resolve complex issues

Ensure SDK compatibility across different Unity versions and platforms

Create clear documentation and sample implementations for SDK users

Implement best practices for performance optimization

Participate in code reviews and architectural decisions

Profile

8+ years of professional experience

3+ years of experience in game development

Strong proficiency in Unity and C#

Strong knowledge of software design patterns and architecture

Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders

Strong command of written and spoken English

Excellent problem-solving and debugging skills

Experience with performance profiling and optimization tools

Familiarity with CI/CD pipelines

Our Stack

Unity; C#; AWS; Kubernetes; Terraform

Benefits

Competitive salary based on experience

Swile Lunch voucher

Gymlib (100% covered by Voodoo)

Premium healthcare coverage with SideCare, 100% covered for you and your family

Wellness activities in our Paris office

Remote Fridays

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